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Can you craft legendary items?

Players with the Blacksmithing, Leatherworking, Tailoring, and Jewelcrafting professions can create Base Items for Legendaries. Each base item has four Ranks and starts out at Rank 1. 15 Crafts will unlock Rank 2, 15 more will unlock Rank 3, and a further 15 will unlock Rank 4.

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In the Dragonflight Pre-Patch, many Legendary effects have been converted into talents. If a Legendary and talent tree effects are both picked and have a similar effect, the Talent Tree effect will normally overwrite the Legendary effect. Head to your class guide for more details.

Legendary Changes in Season 4

Legendary Changes in Patch 9.2

Legendary Changes in Patch 9.1

Rank 5 and Rank 6 Legendaries

Rank

Item Level

Soul Ash

Soul Cinders

Rank 1

190

1,250

-

Rank 2

210

2,000

-

Rank 3

225

3,200

-

Rank 4

235

5,150

-

Rank 5

249

5,150

1,100

Rank 6

262

5,150

1,650

Rank 5 and Rank 6 Base Items

Creating Your Legendary Gear Piece

You can choose which slot you are making your armor for.

you are making your armor for. You can choose which Legendary Power you add to your armor. you add to your armor. You can choose what the secondary stats on your piece are. The Memory of the Runecarver Legendary Recipe for the Legendary Power that you want Legendary Recipe for the Legendary Power that you want A Base Item of the appropriate level and slot type

of the appropriate level and slot type 2 Missives

A quantity of Soul Ash

Legendary effects don't scale with Item Level, so if you have the components for your dream Legendary early on, go ahead and craft that baby! You can upgrade it later.

Memory of the Runecarver Legendary Recipe

Available Legendary Powers

8 General: usable by any Class/Spec

4 Class: usable by members of a specific Class

4 Spec: usable by members of a specific Spec within the Class

Echo of Eonar : Your spells and abilities have a low chance to summon a spiritual familiar to your side, increasing your damage by 10%, healing by 10% or damage reduction by 10% for 10 sec, based on your role. This effect is duplicated on up to 3 allies at 50% effectiveness, preferring allies with the same role.

Slot : Waist, Wrist, Finger

: Your spells and abilities have a low chance to summon a spiritual familiar to your side, increasing your damage by 10%, healing by 10% or damage reduction by 10% for 10 sec, based on your role. This effect is duplicated on up to 3 allies at 50% effectiveness, preferring allies with the same role. : Waist, Wrist, Finger Judgment of the Arbiter : Dealing damage has a high chance to release a blast of spiritual energy for 0 Shadow damage. If another ally who bears the Judgment of the Arbiter is within 5-20 yards of you, the blast will also arc to them, dealing 0 Shadow damage to enemies in the arc.

Slot : Wrist, Hands, Finger

Inspired by the Diablo 3 : Arcstone ring

: Dealing damage has a high chance to release a blast of spiritual energy for 0 Shadow damage. If another ally who bears the Judgment of the Arbiter is within 5-20 yards of you, the blast will also arc to them, dealing 0 Shadow damage to enemies in the arc. : Wrist, Hands, Finger : Arcstone ring Maw Rattle Killing an enemy has a high chance to summon an Explosive Mawrat at the corpses location. After 6 sec the mawrat will explode, dealing 300 Nature damage to all nearby enemies, poisoning them and decreasing their damage done by 5% for 10 sec.

Slot : Legs, Feet, Hands

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Killing an enemy has a high chance to summon an Explosive Mawrat at the corpses location. After 6 sec the mawrat will explode, dealing 300 Nature damage to all nearby enemies, poisoning them and decreasing their damage done by 5% for 10 sec. : Legs, Feet, Hands Norgannon's Sagacity : Casting a spell grants Sagacity, stacking up to 10 times. When you move, you are able to cast while moving for 0.5 sec for each stack of Sagacity.

Slot : Legs, Feet, Back

Inspired by : Norgannon's Foresight

: Casting a spell grants Sagacity, stacking up to 10 times. When you move, you are able to cast while moving for 0.5 sec for each stack of Sagacity. : Legs, Feet, Back : Norgannon's Foresight Sephuz's Proclamation : Reduce the effectiveness of crowd controlling effects by 10%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 0 for 15 sec. This effect cannot occur more than once every 30 seconds.

Slot : Neck, Shoulder, Chest

Inspired by : Sephuz's Secret

: Reduce the effectiveness of crowd controlling effects by 10%. Successfully applying a loss of control effect to an enemy, interrupting an enemy, or dispelling any target will increase all your secondary stats by 0 for 15 sec. This effect cannot occur more than once every 30 seconds. : Neck, Shoulder, Chest : Sephuz's Secret Stable Phantasma Lure : Increases Phatasma earned by 25%. Looting Phantasma from enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phatasma earned for the entire party by an additional 10% for 1 min.

Slot : Neck, Wrist, Back

: Increases Phatasma earned by 25%. Looting Phantasma from enemies has a chance to summon a Phantasma Demon which will begin running in a random direction. Killing it increases Phatasma earned for the entire party by an additional 10% for 1 min. : Neck, Wrist, Back Third Eye of the Jailer : Killing an enemy grants you the Third Eye, increasing your by 1% for 10 sec, stacking up to 7 and increasing the duration by 1 sec for each additional stack. The duration of the Third Eye is increased by 50% while in the Maw.

Slot : Head, Neck, Shoulder, Waist

: Killing an enemy grants you the Third Eye, increasing your by 1% for 10 sec, stacking up to 7 and increasing the duration by 1 sec for each additional stack. The duration of the Third Eye is increased by 50% while in the Maw. : Head, Neck, Shoulder, Waist Vitality Sacrifice: Taking significant damage from a player or Elite enemy increases your damage and healing by 3% of the damage taken, up to a maximum of 9% for 20 sec. This effect can only occur every 30 sec.

Slot: Head, Shoulder, Chest, Finger

Conceptually similar to: Nose For Trouble

Base Items

Missives

Soul Ash

Rank 1 (iLvl 190): Requires 1250 Soul Ash

Requires 1250 Soul Ash Rank 2 (iLvL 210): Requires 2000 Soul Ash

Requires 2000 Soul Ash Rank 3 (iLvL 225): Requires 3200 Soul Ash

Requires 3200 Soul Ash Rank 4 (iLvL 235): Requires 5150 Soul Ash

Availability Layer # Reward

Week 1 1

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Week 1 2

Week 1 3

Week 3 (Heroic) 4

Week 3 (Heroic) 5

Week 3 (Heroic) 6

Week 4 (Mythic) 7

Week 4 (Mythic) 8

If, during your first week in Torghast, you complete Layers 1, 2, and 3, unlocking them as you go, you'd earn 120, 100, and 85 Soul Ash for a total of . During your second week, you would be able to skip directly to Layer 3 (as you've already unlocked it) and completing Layer 3 will automatically award .

Crafting Your Legendary

Upgrading Your Legendary from Rank 1 to 4

Your current Legendary Item.

A new Base Item of the same type as your Legendary and at the Rank that you want to upgrade to. The appropriate amount of Soul Ash for each Rank that you are upgrading your Legendary.

Upgrading Your Legendary to Rank 5 and 6

Soul Cinders instead of Soul Ash. They still come from Torghast, though you'll need to clear layers 9 through 12 to obtain them. This means crafting new legendaries won't impact your ability to upgrade existing ones to higher ranks. This means crafting new legendaries won't impact your ability to upgrade existing ones to higher ranks. Item level 249 (Rank 5) and 262 (Rank 6) base items. These are created the same way as other base items, along with a Vestige of Origins optional reagent, which increases a crafted base by 2 ranks - crafting a Rank 3 base with the optional reagent results in Rank 5, and crafting a Rank 4 base with the optional reagent creates a Rank 6. These are created the same way as other base items, along with a Vestige of Origins optional reagent, which increases a crafted base by 2 ranks - crafting a Rank 3 base with the optional reagent results in Rank 5, and crafting a Rank 4 base with the optional reagent creates a Rank 6. Vestige of Origins are also crafted. Duchess Mynx in Korthia will sell the Tome of Origins recipe at Honored reputation for 2,000 Stygia. Creating a Vestige requires 40 Korthite Crystal obtainable from a variety of activities, such as Broker's Bounty: Hungering Behemoth, rare mobs drops, and looting treasures around Korthia.

Rank

Item Level

Soul Ash

Soul Cinders

Rank 1

190

1,250

-

Rank 2

210

2,000

-

Rank 3

225

3,200

-

Rank 4

235

5,150

-

Rank 5

249

5,150

1,100

Rank 6

262

5,150

1,650

Soul Cinder Drops Per Week in Patch 9.1

Between 120-360 Soul Cinders from completing Torghast layers 9-12.

Completing higher layers will award currency from lower ones, so each layer does not need to be run individually. That said, we do not currently know if all layers will be available at once or reasonably completable with Season 1 gear. Completing higher layers will award currency from lower ones, so each layer does not need to be run individually. That said, we do not currently know if all layers will be available at once or reasonably completable with Season 1 gear. 50 Soul Cinders from the weekly Tormentors of Torghast event in Korthia.

100 Soul Cinders from the bi-weekly assaults (50 each) in Korthia.

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