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Both are worthwhile to learn and play. Go is simpler than Chess and yet more complex. Simpler because all pieces are the same, just black and white, and in Go the pieces do not move around the board. Chess is a hierarchical game where the object is to catch the king.
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Read More »Studying openings - Critical in chess but not nearly so important in Go, where most amateur games are decided in the middle game. Domination of the centre - A good place to start in Chess, whereas in Go, territory is more easily obtained in the corners and edges, although influence in the centre is often very important later on. Playing for a draw - With Black or against a stronger opponent, it may make sense in Chess to play for a draw. This option does not exist in Go and draws only occur very rarely; they cannot be agreed. Balance - In Chess players think about the balance of materiel and of position, but balance is much more important to Go. The opportunities to land a killer blow are very limited in Go; you are always concerned that if you gain something here then you are probably going to lose something elsewhere, so you’re making net balance calculations. In selecting where to play in Go you have to look at the balance between attack and defence, playing close or loose, territory or influence, and so on. Thinking - Bill Hartston, another British International Master, says that while waiting for the opponent to play I don't think about the game. This is presumably because there’s no point as an individual move normally changes the state of the game so much. Whereas during a Go game a lot of productive work can be done in the opponent’s time - counting, evaluating areas of the board away from the immediate fight, planning what to do when regaining the initiative, etc. Ending - In Chess, victory is obvious. In Go, the result may not be clear until territories are counted at the end of the game. While players should always strive to judge who is ahead - in order to decide whether to play safe or to take risks - only the very best will be able to do this perfectly. Handicaps - In Chess these are rarely used, and when used they change the game dramatically. In Go, these are often used, especially between weaker players or friends who are learning at different rates or where one is just better than the other. The use of a handicap doesn't change the strategy or tactics a great deal. In Go the ranks are almost directly correlated with the handicaps, e.g. if the players are four kyu differences apart then the weaker player will play Black and take four stones to start with. Established Go players may like to examine a more detailed comparison (off-site) by Go author Richard Bozulich.
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