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Is PS4 shutting down 2022?

Sony is shutting down a PS4 exclusive next year, making the PlayStation game unplayable in the process. The good news within this bad news is that the game isn't being shut down until Ap, giving PlayStation gamers a bit more time to play the game and earn its various trophies.

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Sony is shutting down a PS4 exclusive next year, making the PlayStation game unplayable in the process. The good news within this bad news is that the game isn't being shut down until April 14, 2023, giving PlayStation gamers a bit more time to play the game and earn its various trophies. After this, it doesn't matter if you downloaded the game in time as it will be completely unplayable as you have to be online to play the game. The game in question is called Guns Up, a free-to-play action strategy game from Valkyrie Entertainment. As it's published by Sony, the Playstation makers own the IP and it looks poised to never do anything with it ever again. Upon release, the game garnered middling reviews, earning a 54 on Metacritic. Not only did reviewers not like the game much, but consumers didn't latch onto it in any significant way. Despite being free-to-play, Guns Up quickly struggled to attract and retain a player base when it was released on December 5, 2015. Of course, the game's lackluster quality was the main contributor to this, but Sony's borderline non-existent marketing for the game surely didn't help either. For the first three years of its existence, the game was a pure PS4 exclusive, but in 2018 it came to PC, and then in 2022 it came to mobile devices in what was now clearly a final hail mary to salvage the game. If you're playing the game in 2022, you'll now have -- in addition to six months left with the game -- 50k of in-game gold gifted to your account before the end of the month. And that's it. "Multiplayer and all online features for Guns Up will be terminated and no longer available starting 4/14/23. As you have to be online to play this title, this game will not be playable starting 4/14/23," reads a banner on the game's official website. "50k gold will be gifted to all current accounts before the end of the month. Enjoy and thank you for the support!" For more PlayStation coverage -- including all of the latest on not just the PS4, but all of the latest on the PS5 and PlayStation VR 2 as well -- click here or, alternatively, peep the relevant links listed below:

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What is the cheapest console ever made?

the Nintendo GameCube The cheapest console was the Nintendo GameCube, priced at $199 (or $259 in today's dollars) back in 2001.

Connect with gaming and metaverse leaders online at GamesBeat Summit: Into the Metaverse 3 this February 1-2. Register here. Nintendo’s decision to price the Wii U at $300 (and $350 for a version with more storage) raised some alarm bells among price-conscious consumers, who noted that the Wii debuted at just $250 in 2006. That made us wonder which console was the best bargain — and which was the worst bargain — in all of video game history at the time of launch. Fortunately for us, the folks at Statista like doing math. They calculated the launch prices for video game consoles throughout history, and then they adjusted the price for 2012 dollars based on inflation rates. And here are the results. The Neo Geo turns out to be the most ridiculously priced system at the time of its launch, coming out in 1990 at $650, which is $1,146 in today’s dollars. 3DO, which debuted in 1993, was close behind at the outlandish $699 price, or $1,114 in today’s dollars. The cheapest console was the Nintendo GameCube, priced at $199 (or $259 in today’s dollars) back in 2001. Sure, we know that adding bigger storage and more accessories will make some of these systems priced below more expensive, but we’re measuring the base system cost. By comparison, the Nintendo Wii U is coming out at $300 on Nov. 18. That price will make it the fifth most-reasonably priced console in video game history. Here’s a link to Statista’s research on game consoles. Event GamesBeat Summit: Into the Metaverse 3 Join the GamesBeat community online, February 1-2, to examine the findings and emerging trends within the metaverse.

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