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PlayStation 2 Sony's PlayStation 2 is the best-selling game system overall with over 155 million units worldwide.

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[1] Sony's PlayStation 2 is the best-selling game system overall with over 155 million units worldwide. A home video game console is a standardized computing device tailored for video gaming that requires a computer monitor or television set as an output.[2] These self-contained pieces of electronic equipment[2] weigh between 2 and 9 pounds (1–4 kg) on average,[3] and their compact size allows them to be easily used in a variety of locations with an electrical outlet.[3] Handheld controllers are commonly used as input devices. Video game consoles may use one or more data storage device, such as hard disk drives, optical discs, and memory cards for downloaded content.[3] Each are usually developed by a single business organization.[2] Dedicated consoles are a subset of these devices only able to play built-in games.[4][5] Video game consoles in general are also described as "dedicated" in distinction from the more versatile personal computer and other consumer electronics.[6][7][8] Sanders Associates engineer Ralph H. Baer along with company employees Bill Harrison and Bill Rusch licensed their television gaming technology to contemporary major TV manufacturer Magnavox. This resulted in Magnavox Odyssey's 1972 release—the first commercially available video game console.[9] A handheld game console is a lightweight device with a built-in screen, games controls, speakers,[10] and has greater portability than a standard video game console.[3] It is capable of playing multiple games unlike tabletop and handheld electronic game devices. Tabletop and handheld electronic game devices of the 1970s and early 1980s are the precursors of handheld game consoles.[11] Mattel introduced the first handheld electronic game with the 1977 release of Auto Race.[12] Later, several companies—including Coleco and Milton Bradley—made their own single-game, lightweight tabletop or handheld electronic game devices.[13] The oldest handheld game console with interchangeable cartridges is the Milton Bradley Microvision in 1979.[14] Nintendo is credited with popularizing the handheld console concept with the Game Boy's release in 1989[11] and continues to dominate the handheld console market.[15][16]

Best-selling game consoles

The Game Boy (combined with the Game Boy Color ) was the first handheld system to sell over 100 million units, selling 118.69 million units worldwide. It popularised the handheld gaming market. [17] The Nintendo DS product line are the best-selling handheld consoles, selling 154.02 million units worldwide. The original DS sold 18.79 million units. The majority of sales came from the DS Lite at 93.86 million units. [17] Latter two members of the DS product line, the DSi and DSi XL , helped to further drive sales by moving 41.37 million units combined. [18] The first popular home console, the Atari 2600 (1980 version pictured), was released in 1977. Forbes editor Penelope Patsuris noted "The competition marks the first time that a company with real clout has challenged the lock that Nintendo has had on handheld gaming for 15 years."[15] Sony's PlayStation Portable signified the company's debut in the handheld market.editor Penelope Patsuris noted "The competition marks the first time that a company with real clout has challenged the lock that Nintendo has had on handheld gaming for 15 years." The following table contains video game consoles that have sold at least 1 million units worldwide either through to consumers or inside retail channels. Each console include sales from every iteration unless otherwise noted. The years correspond to when the home or handheld game console was first released—excluding test markets. Each year links to the corresponding "year in video games".

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# Background shading indicates consoles currently on the market. Dagger glyph indicates dedicated video game consoles. Double-dagger glyph indicates hybrid video game consoles. Nintendo Switch Lite sales included. • Bullet glyph indicates home console add-ons.

>Final sales are greater than the reported figure. See notes.

Notes

References

1 WonderSwan Famitsu sources

"2003年5月5日~2003年5月11日". Famitsu (in Japanese). May 23, 2003. Archived from the original on February 25, 2014 . "2003年5月12日~2003年5月18日". Famitsu (in Japanese). May 30, 2003. Archived from the original on December 9, 2011 . "2003年6月9日~2003年6月15日". Famitsu (in Japanese). June 27, 2003. Archived from the original on February 25, 2014 . "2003年6月16日~2003年6月22日". Famitsu (in Japanese). July 4, 2003. Archived from the original on February 25, 2014 . "2003年7月21日~2003年7月27日". Famitsu (in Japanese). August 8, 2003. Archived from the original on February 25, 2014 . "2003年8月11日~2003年8月17日". Famitsu (in Japanese). August 29, 2003. Archived from the original on January 2, 2012 . "2003年9月15日~2003年9月21日". Famitsu (in Japanese). October 3, 2003. Archived from the original on February 22, 2014 . "2003年10月6日~2003年10月12日". Famitsu (in Japanese). October 24, 2003. Archived from the original on February 22, 2014 . "2003年10月13日~2003年10月19日". Famitsu (in Japanese). October 31, 2003. Archived from the original on February 22, 2014 . "2003年11月3日~2003年11月9日". Famitsu (in Japanese). November 21, 2003. Archived from the original on September 18, 2009 . "2003年11月10日~2003年11月16日". Famitsu (in Japanese). November 28, 2003. Archived from the original on February 20, 2014 . "2003年11月17日~2003年11月23日". Famitsu (in Japanese). December 5, 2003. Archived from the original on February 22, 2014 . "2003年12月8日~2003年12月14日". Famitsu (in Japanese). December 27, 2003. Archived from the original on February 20, 2014 . "2003年12月15日~2003年12月21日". Famitsu (in Japanese). January 9, 2004. Archived from the original on March 10, 2005 . "2003年12月22日~2004年1月4日". Famitsu (in Japanese). January 16, 2004. Archived from the original on October 17, 2014 . "2004年1月5日~2004年1月11日". Famitsu (in Japanese). January 23, 2004. Archived from the original on October 17, 2014 .

2 Release year sources

Bibliography

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