Mr. Mundy The Sniper's main role on the battlefield is to pick off important enemy targets from afar using his Sniper Rifle and its ability to deal guaranteed critical hits with a headshot (with some exceptions). ... Bio. Name: Mr. Mundy (Birth name: Mun-dee) Motto: "Pink Cloud of Death" Emblems: Beta emblems: 3 more rows โข
โ โ The Sniper Snipin's a good job, mate! It's challengin' work, outta doors. I guarantee you'll not go hungry. 'Cause at the end of the day, long as there's two people left on the planet, someone is gonna want someone dead. โ
Hailing from the lost country of New Zealand and raised in the unforgiving Australian outback, the Sniper is a tough and ready crack shot. The Sniper's main role on the battlefield is to pick off important enemy targets from afar using his Sniper Rifle and its ability to deal guaranteed critical hits with a headshot (with some exceptions). He is effective at long range, but weakens with proximity, where he is forced to use his Submachine Gun or his Kukri. As a result, the Sniper tends to perch on higher grounds or in hard-to-see places, where he can easily pin down enemies at chokepoints.
Although he is typically known for instantaneously killing enemies at a distance, the Sniper can use the Huntsman to get closer to the enemy. Additionally, the Sydney Sleeper and the mysterious contents of Jarate allow him to take on a support role by causing enemies to take mini-crits.
The Sniper is voiced by John Patrick Lowrie.
Bio
Name: Mr. Mundy (Birth name: Mun-dee) Location of origin: New Zealand Job: Precision Elimination[1] Motto: "Pink Cloud of Death"[1] Emblems: Beta emblems: Description: Half rugged outdoorsman, half alien observer, this taciturn strip of beef jerky has spent the better part of his life alone in the bush, slow baking under the Australian sun.
Health
Class Health Overheal Quick-Fix Overheal Sniper 125 185 158
Speed
Condition Normal Backward Crouched Swimming Sniper 100 % 90 % 33 % 80 % With any Rifle , except the Classic, zoomed in 27 % 27 % 9 % 21 % Charging the Classic at either zoom level 27 % 27 % 9 % 21 % With the Huntsman drawn 53 % 53 % 18 % N/A
Basic strategy
The longer you spend zoomed in using the scope, the more damage the shot will inflict due to it being charged. You will know if the sniper rifle shot is fully charged by the bars to the right of the crosshair inside the scope or a sound is played if you have enabled it.
Aim for the head to inflict critical damage.
Zoom in with the sniper rifle by hitting MOUSE2 .
. Use your secondary slot Submachine Gun to deal with nearby enemies.
When you use Jarate on an enemy, it will make every shot dealt to them by friendly players a mini-crit. Jarate is also useful for revealing cloaked enemy spies. Because it takes a large amount of time to regenerate, try not to waste it.
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
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Jarate N/A 1 โ N/A Doused enemies take mini-crits on hit.
Partially nullifies cloak on enemy Spies.
Extinguishes flames on wielder and allied players.
+20% increase in recharge rate when you extinguish an ally.
Enemy Pyros can reflect Jarate.
Has a 20 second recharge.
Uncrate
Self-Aware Beauty Mark
Unlock
Razorback N/A 1 N/A N/A Nullifies a single backstab attempt, temporarily "shocking" the Spy, preventing him from switching weapons or attacking (Spy can still cloak).
-100% overheal penalty
Regenerates after 30 seconds.
Grants its ability passively; does not need to be activated.
Craft
Darwin's Danger Shield N/A N/A N/A N/A +50% fire damage resistance on wearer.
The wearer is immune to the effects of afterburn.
Grants its ability passively; does not need to be activated.
Craft
Cozy Camper N/A N/A N/A N/A No flinching when aiming and primary weapon is fully charged.
Knockback reduced by 20% when aiming.
Regenerates health per second depending on time since damage was last taken; max is +4.
Grants its ability passively; does not need to be activated.
Alt Fire When Charged: Mini-crits for 8 seconds. Mini-crits apply to all weapons. -20% clip size.
-25% firing speed.
No random critical hits.
Melee
Taunt Attack
Item sets
Cosmetic items
Official class avatars
Official class avatars Original set RED รberCharged set BLU รberCharged set
Achievements
Bugs
The Sniper's primary weapons will not produce reload sounds from the perspective of other players.
During the Sniper's melee taunt where he doffs his hat, there is a positioning issue with some cosmetic items on the Sniper's head.
Trivia
In his fight scene with the Spy in Meet the Spy , the Spy makes a cut from the left side of the Sniper's cheek to his nose with his Knife. The scars were added to the Sniper's in-game model with the Sniper vs. Spy Update. Likewise, the exposure of the top of the Sniper's head during his weapon taunt references the cut that the Spy makes to the back of the Sniper's head in the same movie.
, the Spy makes a cut from the left side of the Sniper's cheek to his nose with his Knife. The scars were added to the Sniper's in-game model with the Sniper vs. Spy Update. The Sniper's portrayed parents are, in fact, his adopted parents. Instead, his biological father and mother, New Zealanders Bill-Bel and Lar-Nah, had accidentally crashed Sniper via rocket ship into Australia whilst fighting for the same rocket ship.
The Sniper's voice actor, John Patrick Lowrie, is married to Ellen McLain who voices the Administrator, as well as GLaDOS from the Portal series and Half Life 2' s Combine Overwatch Voice. Lowrie also voices all of the male citizens in Half Life 2 .
series and s Combine Overwatch Voice. Lowrie also voices all of the male citizens in . Just like the rest of the classes, the Sniper makes an appearance in the Saints Row: The Third in the form of a wearable head mask.
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in the form of a wearable head mask. The first BLU team Sniper resembled Davy Crockett.
The Sniper's sunglasses, hair and hat make an appearance in Worms: Reloaded as one of the hats selectable for the players' worms.
as one of the hats selectable for the players' worms. The Sniper class from Monday Night Combat received the Sniper's regular stock hat, under the name "Mental Illness", during a cross promotion with Team Fortress 2 . The name of the item is a reference to Meet the Sniper during the Sniper's conversation with his dad explaining that being an assassin (as he claims to be) is a job, while being a crazed gunman (as his dad thinks he is) is mental sickness.
received the Sniper's regular stock hat, under the name "Mental Illness", during a cross promotion with . The name of the item is a reference to during the Sniper's conversation with his dad explaining that being an assassin (as he claims to be) is a job, while being a crazed gunman (as his dad thinks he is) is mental sickness. The Sniper can play the Tenor Saxophone, as seen in Expiration Date.
In the original concept for the Sniper, he was to wield a Fish whacker, but was later replaced with the Kukri.
The Sniper's SMG was originally intended to be the Scout's primary weapon, as seen in early posters, but was scrapped later in development. A file called tf_weapon_smg_scout still exists in the game files. This SMG can be seen in the Team Fortress 2 - Teaser.
Although Sniper is always portrayed with a glove only on his left hand, in first-person view, he appears to be wearing gloves on both hands.
Gallery
Concept art of the Sniper.
Concept art of the Sniper.
Concept art of the Sniper.
Concept art of the Sniper.
Concept art of the Sniper.
A cropped panel from page 9 of the Meet the Director comic showing the Sniper's adopted parents and their home.
Trading card front
Trading card back
Steam Trading Card
Steam Profile Background
Sniper's biological parents and realizing how he knew he wasn't Australian after all.
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